Online PVR Converter (PVR Encoder) - Compress PNG/JPG into PVR Free

A solid online PVR converter allowing you to swiftly compress and encode PNG/JPG images to .pvr files. Select PVRTC, ETC, or ASTC to fit any mobile, iOS, or game engine integrations.

Related Resources

1Step 1: Select Image
2Step 2: Adjust Settings
3Preview, Encode & Download

Step 1: Select Image

HDR input note

HDR, EXR, and UltraHDR JPEG files can be used as inputs. Most current output paths still tone map into the RGBA8 encode pipeline; use DDS BC6H, KTX2 RGBA16F, or KTX2 RGBA32F when you need to preserve HDR source data as much as possible.

Key Features

Multiple Compression Formats

Choose from PVRTC, ETC, ASTC, or uncompressed formats in one container

Browser-Based Processing

All encoding happens locally in your browser using WebAssembly

iOS Optimized

PVRTC compression provides optimal performance for PowerVR GPUs

No File Upload

Your images never leave your device - complete privacy

Free and Fast

Unlimited usage with no registration or payment required

Flexible Format Selection

Test different compression formats to find optimal quality/size balance

How to Use

1

Upload Your Image

Drag and drop or click to select an image file from your computer

2

Choose Compression Format

Select PVRTC for iOS, ETC for Android, ASTC for best quality, or RGBA8 for lossless

3

Wait for Encoding

The encoder will process your image locally in the browser

4

Download Result

Download the compressed .pvr file when encoding is complete

Frequently Asked Questions

Use PVRTC for iOS-only apps (best performance), ETC for Android, ASTC for cross-platform with best quality, or RGBA8 for lossless uncompressed storage.

No, all encoding happens locally in your browser using WebAssembly. Your images never leave your device, ensuring complete privacy.

PVRTC requires square, power-of-2 dimensions (256x256, 512x512, etc.). ETC and ASTC work with any dimensions that are multiples of 4. Uncompressed formats have no restrictions.

iOS natively supports PVR files. Use UIImage or Metal texture APIs to load .pvr files directly. The GPU can decompress PVRTC textures in hardware.

No, each PVR file contains one texture with one compression format. However, you can easily re-encode to test different formats.

PVRTC 4BPP RGBA, ETC2 RGBA, and ASTC all support alpha channels. The encoder will automatically detect and preserve alpha information.